Live action role playing is in every way similar to board games, table-top role playing or even video games, except, players physically act out their character’s adventure. LARPs demand high physical involvement as the fictional world merges with the real environment. A game can last up to a few days during which the players are not allowed to break character. All in all, LARPs involve creating a character, dressing up, utilizing your skills and being extremely social as they can include up to hundreds of people. LARPs are deeply rooted in childhood make-believe games and costume parties but can also be linked to Commedia dell’arte, improvisational theatre, psychodrama, military simulations, and historical re-enactment groups.

Live action role playing is seen to have gained notoriety simultaneously across the globe, predominantly in regions who saw the emergence of table top roleplaying games like Dungeons & Dragons. In its present form, it is widely cited to have appeared between the 1970s and the 1990s although, there are similar performance practices dating back a few centuries including la Commedia dell’arte, theatrical pageants or carnivals. However, theorigins larp may be even older and reside in the early human tribal rituals. The fusion of local heritage, national cultural interest and the effects of globalisation has led to the differentiation of a live action role playing tradition unique to each country.